Worlds built to real scale, one part at a time.

Environmental 3D artist & Roblox developer

Ten years of large-scale environments in Roblox Studio and Blender, backed by an engineering education and CAD precision most builders can't offer. Best known for a true-to-life recreation of the Disneyland Resort, in progress since 2014.

DCA — main entranceimages/drift-1.jpg
DCA — Pixar Pierimages/drift-2.jpg
Speed Run Rebornimages/drift-3.jpg
Blender assetimages/drift-4.jpg
Commission mapimages/drift-5.jpg
Environment detailimages/drift-6.jpg
Night lighting shotimages/drift-7.jpg
Prop kitimages/drift-8.jpg
DCA — main entranceimages/drift-1.jpg
DCA — Pixar Pierimages/drift-2.jpg
Speed Run Rebornimages/drift-3.jpg
Blender assetimages/drift-4.jpg
Commission mapimages/drift-5.jpg
Environment detailimages/drift-6.jpg
Night lighting shotimages/drift-7.jpg
Prop kitimages/drift-8.jpg

Featured work

Three projects that show the range: a real-world recreation held to survey-level accuracy, an original stylized world, and client work delivered on commission.

Hero render — DCA recreationimages/featured-dca.jpg (1600×900)

Disney California Adventure — full-park recreation

A true-to-life rebuild of the Anaheim park in Roblox, scaled from real-world measurements and reference photography. Every land, facade, and prop modeled across Roblox Studio and Blender — an ongoing personal project since 2014.

Real-world scaling standard · thousands of custom assets · solo build

"A dream for millions to enjoy around the world..."

Speed Run Reborn environment shotimages/featured-speedrun.jpg (1600×900)

Speed Run Reborn — original game worlds

A full speedrun obstacle game built in Luau, with original stylized level environments designed, modeled, and lit end to end. Shows the other half of the craft: inventing a world instead of recreating one.

Original IP · level design + environment art + systems

Best commission pieceimages/featured-commission.jpg (1600×900)

Commission work — maps, props, and animation

Seven-plus years of client work across full maps, environment kits, props, and R6/R15 animation, delivered for teams of every size. Repeat clients and public reviews on the Roblox DevForum since 2020.

Full maps · asset kits · rigging & animation · read reviews on the DevForum

Browse all projects

Environments

Large-scale worlds built in Roblox Studio — realistic recreations, stylized originals, and everything between.

Environment 1images/env-1.jpg
Environment 2images/env-2.jpg
Environment 3images/env-3.jpg
Environment 4images/env-4.jpg
Environment 5images/env-5.jpg
Environment 6images/env-6.jpg

3D modeling

Game-ready assets modeled in Blender — shown with the breakdowns studios want to see: wireframes, tri counts, and texture work.

Asset beauty renderimages/model-1.jpg
Wireframe viewimages/model-2.jpg
Texture / material flatimages/model-3.jpg
Asset 2 — beautyimages/model-4.jpg
Asset 2 — wireframeimages/model-5.jpg
Asset 2 — texturesimages/model-6.jpg

Animation

Character and rig animation for Roblox — R6, R15, and custom rigs. Clips play automatically.

Animation clip 1images/anim-1.gif
Animation clip
Animation clip 2images/anim-2.gif
Animation clip
Animation clip 3images/anim-3.gif
Animation clip

Where a dream meets a drafting table

I started building at eleven — self-taught, bouncing between realistic shooters and cartoon worlds, and wanting to make environments of my own. In 2014 that turned into the project that still defines my work: a faithful recreation of the Disneyland Resort, built so anyone in the world could walk the park from home.

The other half of my toolkit came from an engineering education. Studying civil engineering and engineering management taught me AutoCAD, Fusion 360, and the discipline of building to real measurements. That's what I bring to environment art that most builders can't: worlds that are not just beautiful, but dimensionally true.

Today I build environments and assets for clients across Roblox while continuing the recreation work that started it all.

What clients say

Public reviews from hiring developers on the Roblox DevForum.

"Got an idea or a vision? Dream will make it come to life."
— BlueMalibu, Builder · May 2020
"The best animator I've ever hired."
— yushi (skasine), Programmer · Jan 2020
"Great and productive at his work, and efficient. Would definitely recommend."
— timmy (timmycakeman) · Jan 2020

Let's build your world

Open for environment, modeling, and animation commissions. Rates, policies, and reviews live on my DevForum post.

Discord: TheDreamDealer